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SnowWhitesDrug said:

I really like that part of what you said! I've always thought that was a bad thing but they way you put it sounds like its a good thing. On a universal scale its good. But on a smaller scale the company who comes up with the ideas needs to keep coming up with new ones so they stay ahead, cos its such a shame when a company puts so much time and effort into something to have taken away from them next generation :(

My thoughts to add to this: Its kinda like a literal war. there is a limited number of consoles that will be soled each generation and each company is fighting for their share of the market. I love real time stratergy games (especially the Age Of Empires series) and I see a reflection of gaming stratergy in the companies market stratergies. Most gamers are drawn to stratergy gaming weather its war tactics or puzzles ect, it would be hard to think of a game without thinking of some sort of stratergy that goes with it. So as we are all by nature gamers who enjoy stratergy and most of all WINNING, its only natural for us to be drawn to the stratergy and winning of the bigger picture.

We also like to critique stratergies and strive to find the ultimate stratergy that will make us the supreme player of a certian game (well hard core players/ serious gamers) and so in terms of a real time stratergy game, we look at sonys stratergy of building big powerful units that cost alot of resources and we mock them for their confidence in a specialised seige military. "over specialise and you breed in weakness" (motoko kusanagi, GITS) They thought their seige weapons would reign fire all over the competition.

Microsoft we mock for making units with low hit points and only average attack, but nintendo we praize for making units that counter Sonys seige weapons and defeat microsfts average units with their quick speed and accuracy.

Also Micrsofts rushing technique left them high and dry with little omph later on in the economic stages of the game but nitendos balanced approach to economy and military allowed them to produce strong cheap units that counter the weaknesses of the other players. Early on nintendo and sony took their time to get their stuff together and defended against Microsofts rush but ultimatly Sony was rushed into a quick advancement with under improved seige weapons. Now that nintendo has settled and spread its self out into the surrounding land scape they are bringing out their heavier guns with the suport of their cheaper counter units for a great defence.

lol I like that

I've seen the situation as a Zerg (Wii) v Terran (X360) v Protos (PS3) myself, but I think I like your analogy better. especially seeing as Starcraft 2 doesn't seem to be coming to any of these consoles as yet

 



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