BottledSpringWater said:
BMaker11 said:
Kantor said:
It's not like the first game was state of the art or anything...
Gamespot: 6.9
IGN: 7.5
Sure the graphics look good but it is rare that a game improves hugely from number one to number two. MGS improved slightly (hard to improve on MGS1) but often number two is worse than number one (Red Alert, Devil May Cry, Soul Calibur)
So why all of the hype? Resistance was an 8.6 and 9.1, and a solid formula for a game. R2 is looking to improve on all of these. Why are so many people saying KZ2 is going to 'blow away all competition' and be a 'Halo-killer'?
|
http://psp.ign.com/objects/787/787457.html
Liberation: 9.0
That's only the beginning. Killzone 1 may have been mediocre...but that was due to the PS2s limitations, and GG was too ambitious. But it looks like they are capable of making a AAA game.....now just for the PS3 iteration
|
Whoa, Chill...
|
For what?
I thought that was the general consensus, and the reason behind why KZ1 was buggy and glitchy. It makes sense seeing as how Kantor says "You cant make vast improvements going from #1 to #2" and yet, evidently that they were able to do it in the PSP version