| Millennium said: The problem with WMP has less to do with complexity and more to do with the fact that video game characters cannot and should not be limited to doing only what the player is capable of. There isn't a single person on these boards, who is, for example, as skilled with a sword as Link needs to be. Put 1:1 into a Zelda game, and either you have to dumb it down severely or everybody dies. Expressive gestures are far superior: figure out what the player wants and then have the onscreen character do it properly. But the fanboys want 1:1, and they're going to get their wish. I'm just looking forward to all the 180-degree spins that will happen when Wii Sports Resort comes out, all the 1:1 fanboys get a chance to actually use what they've been asking for all this time, and they suddenly realize just how badly it works in practice as a game interface. |
I think your misguided haha personally. The hardest part of doing the actual gestures would be the physical aspect... not the imitation. This is why the actors and Star Wars barely have any training to be able to do a realistic sword fight or whatnot. Anyone can imitate and look like a sword master. It's just actually wielding a sword and completing the physical aspect. And seeing that the wiimote is less than half a pound in weight, people should have too much trouble.
However all the pussies in the beginning complaining how Wii Sports was tiring them out and making them sore. Seriously that's just embarrasing. Can't believe people used that as an arguement against Wii. Only made them look like weak nerds haha.








