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are the exact same issues that are in nearly every WRPG ... ven the best ones like Baldur's Gate II


Care to elaborate?

tedious point-to-point fetch quests with very little story to push the experience


That's something I don't like in Bethesda games but its ridiculous to say it about Baldur's Gate 2 (or Fallout or KOTOR or ....) All of these had excellent story-lines and very good quests. Without the endless cut-scenes of JRPGs.


and a battle system that gets too repetitive far too fast.


Also definitely not true for WRPGs like Baldur's Gate 2 which had IMO the best, most interesting battle system of any RPG ever. The possibilities to win were endless the ways to game the system pretty slim. But JRPG style round based battle systems are so old. They have been not fun anymore since Might&Magic 5.

All in all WRPG >>>>> JRPG.