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Smashchu2 said:
yushire said:
I've read all the posts here and the problem with the industry wasnt Ninty themselves, believe it or not even without the Wii the core gamers and our generation will die anyway. Our generation grew up playing with consoles, like the NES, SEGA Genesis and Playstations. The real change came around when Koreans came into gaming business and develop games accesible to common people A.K.A. "online games" and simply because theyre online games doesnt mean theyre just MMORPG either. There are many genres with online games such as FPS and rhythm games like O2 Jam and Combat Arms and Warrock. And its free to play, so what you really need was a PC with broadband online connection and you're all set. And the development cost of these games arent really expensive so theyre profiting from this...


SONY and MS wants to addressed this issue OR ELSE we will be on second video game crash but this time, a console video game market crash thats why they make their consoles same as the PCs. The problem was WHY? Why even need it? Why would you want a console that also play games the same as in PC if what you really need was just a PC? Anyway, you dont even need to play Crysis just to play most of the games on the PC so no need for expensive hardware upgrades, what you really need was a decent PC and a good online connection and you can play most of the PC games online or offline.


Then came the Wii, where you can play differently unlike in other consoles YEAH, its a gimmick even 3rd parties notices it but it sells anyway. And it still continues to sell but why most of Ninty is catering to are the casuals? Because in reality, they want the consoles to be like a Karaoke, TV, radio or any household products and appliances than anything else. Or even Ipod for that matter, Ninty knew they cant compete with PCs in their own game so Ninty do the different approach. Its all for now since the posts are too long if I continue

Umm, not sio much.

The problem with the industry wasn't Sony and Microsoft trying to compete with online games. Those were around in 2003 and are around now. They are never a cause of the current status.

What Nintendo saw was something going back to the gamecube. It because that gaming was too polirized. You either played them you you didn't, and games became so complex that only "gamers" could play them. The 360 and PS3 simply proved Nintendo was right. The industries idea was the bigger the game, the more money it would make. So the concept was of making big budget titles. Truth is that was never the case. Guitar Hero is a great example. It was a title that came out of the blue and it didn't have an amazing budget and deep story. It was a simple music game. But it beat out many of these big budget games. Yet the industry still moved in that dirrection.

Becuase of the stuborness of these companies, the industry might have colapsed with people still scratching their heads. Nintendo knew that in order to keep the market going, they had to make new players "gamers". This is Nintendo's stratigy, and it's working.

 

 

Good point, BUT... we're discussing Malstrom here and in my interpretation Malstrom articles was more serious than games on HD consoles have high budgets and Ninty must fixed it. The gaming as we know it is changing  wether the Wii is introduced or not. According to Malstrom this is the end of core gaming as we know it. For disruption to work you must change the value of the current product that is on the market. Why are MP3s becoming more popular even music companies sue Napster and hold its business? Why there are more MP3 sites that download songs for free? And why apple take advantage of it by inventing Ipod? In reality, nothing the music companies to stop mp3s from downloading. What music companies can do in the future was just download their songs for free on the internet but in expense of having advertisements and commercials on their site and not supress the websites from acquiring songs and upload it on the net. Though theres Itunes shop but...

Now onto topic, for disruption to work you must change the value of the product, how will you change the value of a product lets say a video game just by changing its how you control the game. Thats not how disruption work, how will you change a game if its just the same platformer, FPS, action adventure, RPG, adventure RPG, etc...? Now to music industry again, the music industry change so much that CDs are almost obsolete and you hardly listen to radio anymore unless if you're on a trip driving. Most of the time you just download your favorite songs on then net, put it on your favorite mp3 player and listen to it OR just visit imeem and listen to it directly on your PC. 

And in gaming industry, before the video game crash and before NES came, the gaming industry was different, most gamers dont just sit on their TV and play video games on their console for hours everyday, they go to the arcades go outside and play their favorite videogame for atleast 20 minutes and spent all their quarters just to beat the highest score. Thats what videogaming before, just look at how much it change now. Now comparing the current videogame till the Wii introduced, now its not a kid or a teen just sat on TVs for hours everyday just to finish one game. Its now a social gathering of family and friends playing atleast playing once a week or a month, (Ninty never care they have money) playing the same game over and over again like Wii Sports and Wii Fit. Thats what videogaming has become. And dont tell me that somehow Ninty will change their business strategy soon and suddenly their games cater more to core audiences and abandon their party games. Ninty will make casual social games from years to come thats how it will ever be. 

Thats why they didnt do the PC gaming approach, where a gamer plays hours on PC online or on LAN just to compete and be the best. Thats not what Ninty is intended, thats what SONY and MS wants to intented. But fails, because PC was still superior than consoles even PCs are still functional as a videogame hardware even its a few years old while consoles are replaced for atleast 4-5 years.

P.S. Doesnt mean that traditional games will not be lost or die, its just that its not the main focus anymore. Core games as we know it will become niche in months or years to come...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg