Legend11 said:
I don't think any hardcore gamers want or expect Miyamoto to make violent videogames, it's just not in him and he probably wouldn't make a good one (don't get me wrong he's a good videogame designer it's just that people who don't love what they're making likely won't make something extraordinary). I think the problem is that many people put down violent videogames and claim they all use violence as a crutch when that isn't always the case. There are many very well designed videogames that just happen to take place in a violent setting because that's what the World in the game requires. It would be just like people complaining about violence in movies but would the Godfather or Scarface be the same movies if they had absolutely no violence? Are those movies less creative because they had violence in them? As for Cliffy B not taking criticism, I see many people in these forums and elsewhere bashing first person shooters even though the ones he's created like Unreal Tournament are extremely well done and are creative in their own ways. |
I largely agree with this -- however, I think the number of games that do not use violence as a crutch are few, and that UT is not among them.
In short, Legend, we agree in the larger scheme, just disagree by matter of degree. We both agree that some games use violence as a crutch -- I think it's most games, you seem to think it's a lot, but probably not most. Close enough
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