By using this site, you agree to our Privacy Policy and our Terms of Use. Close

"And the bashing of violent games continues."

Pity the poor violent game designers, having to put up with perceived criticism of Miyamoto.

What is with this newfound focus on Miyamoto anyway? 2 years ago you couldn't get people to care about what Miyamoto thought as they milled around, announcing his irrelevance unless he starts to make violent games that resonated with a niche-gamer reporting corps. 2 years, 15 million Nintendogs, 10.5 million New Super Mario Bros, 8 million Wii Sports, and 3.5 million Twilight Princess's later and suddenly he's a major figure whose opinion matters on everything. And it's pretty obvious Miyamoto didn't change.

This fake-outrage "assault on violent games" sensationalism stems from a core flaw in all of the "hardcore gamer" niche in that they expect Miyamoto to somehow make violent games for them as if he is obligated to do so. This is what every game site and even a few mainstream reporters said he should do in 2003 to 2005. At no point has anyone ever said to John Carmack or Cliffy B or anybody "Please make non-violent games." What you usually hear are people just not liking violent games in general, and you mostly hear adults saying this. Somehow this general dissatisfaction is morphed into criticism of particular devs and a request to "not make violent games" is fabricated out of thin air. This is logically flawed.

Some of you fellas may not care for Miyamoto, but it is much easier for those who do to admire him as he has had to endure much much more criticism of the games he makes than Cliffy B and David Doak and those types combined.

 

EDIT: Besides, what was he supposed to do?  Pretend to like it, even if he doesn't?