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IllegalPaladin said:
senatorpjt said:
I guess the graphics are pretty good. It seems like the motion is strange though, unnatural, maybe it's something they can fix... e.g. the trucks seem sort of like they're "floating" across the ground in the beginning. I'm also not really a big fan of the art style, hopefully it's not all green and brown in the rest of the game.

What really seems to make the graphics work is the blur, giving a perception of a depth of field which makes it more realistic. Seems like something the Cell would be well suited for, you could just load an SPE with a blur function. However, the dead body on the ground at around 0:27 looks almost like a texture on a flat surface, sort of like a parallax-scrolled animation cel. Makes it look sort of like anime though.

 

I noticed that too with the trucks. It looked better when there was a closeup and you saw the dust kicking up behind the wheels, but I agree about when they first drive by.

What's wrong with the color? At least it's not all dark gray and brown and is actually sporting wilderness instead of the urban jungle.

 

I found it to be low quality in storyboard. There was too much ambush fire and very little view. Not only was it anticlimactic, but the shower of plasma blasts looked extremely fake and overdone. Hale seemed rather generic to me. If Sony wants to have a front running shooter, they must have a character who stands out. Hale doesn't stand out in the least. Hale actually looks like he'd be one of Master Chiefs lower soldiers (See the halo marines to find out what  i'm talking about). I mean KZ2 doesn't give me a character, but it's gameplay, graphics and movies stand out on the PS3. I hopes this suffices without sounding too much like jibbrish. I had a couple Red Bulls and was pretty hyper while the friends were over.