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SmokedHostage said:
Soma said:

Well, if players have to make levels, etc. then I don't think a lot of "casual" players will be interested in it. I thought casual players preferred Pick up'n play games. Even some traditional players don't like Creating/Editing things. Hmm don't know, I need to see some videos first.

 

The central gameplay mechanic is using a small sack creature in a 2D sidescrolling fashion to complete tasks, platform jumping/boss fighting/riding vechiles, to go from one end of a level to another.

It's pseudo-SMB because Sackboy's chief form of action seems to be jumping accompanied by grabbing devices to complete these tasks.

 

A 2d platformer then. Well that's fine, sounds good and looks great.... for the traditional market. I don't see the new market buying PS3 for this game.

 



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