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Well to be fair Epic had problems with the Unreal Engine 3 on the PS3 and it caused a delay of several games for the PS3 as a result. Has there ever been a multi-platform game that was delayed for the 360 because of framerate issues (which seem to be the reason for GTAIV's delay)?

The only multi-platform games I can think of that were delayed for the 360 and not the PS3 are Unreal Tournament 3 and Haze and in those cases one is due to Epic and Microsoft not coming together to solve user created content issues and the other seems to be to give Haze a timed exclusive and so that it didn't come out on the same console and around the same time as Halo.