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Nothing will compare to the original 3d Mario, Zelda and Starfox. It's because they were all truly revolutionary and its difficult to innovate from that, but at least Nintendo have tried.

SMG is wonderfully innovative, Zelda WW is an interesting attempt at variation, SF should be a shooter only.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.