polezo said:
I wouldnt neccesarily say this, but a lot of people might say its casual now because it has less depth than previous iterations. The controls are more accessible tho, definitely. In Doubledash it took you had to actually do alot more to be competitive. MKWii still takes skill and time to learn, but the amount of inputs you use has been decreased significantly. Really its a bridge game which makes it count as both casual and hardcore (so it really does sell to "everyone"). |
I don't understand any of that, MKWii has a lot more depth than MK64 (and Double Dash to a lesser extent)
Also what do you mean by "amount of inputs"? You mean the features of the game? If so MKWii has added many things to the mix from DD, without taking out anything other than the dual characters and the character specific items.








