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MaxwellGT2000 said:

Just a couple of points with links coming up later but some things that were cleared up in a newer interview.

  • Assuring everyone there is NO SPLITSCREEN the quote that everyone took to mean there was splitscreen was used out of context.
  • With their engine and grpahics pushing the Wii like it is splitscreen is impossible as it's too taxing on the power of the Wii, which could hurt chances of splitscreen in The Conduit 2.
  • The lead designer contradicted the original word about the Quantum 3 engine, which stated the engine would be licensed out as middleware and would help developers with graphics, the lead designer stated "we're no middleware company and have no plans to license out the engine at this time"  though they have said people have contacted them to license the engine.  Hopefully that may be a miscommunication with different parts of the studio or just his opinion cause that would be a great help to Wii development for third parties and a way to help kill shovelware.

 

It should be possible for them to make Conduit (or Conduit 2) have splitscreen. They just have to make their engine scaleable so that they can drop down the detail.

But because they have limited time and manpower, they're focusing their tech development on getting as much detail out of the hardware as they can, rather than developing scaleability for splitscreen. It's just a question of priorities.

So if Conduit sells well and people keep clamoring for splitscreen, I think we might see it in Conduit 2.



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