routsounmanman's post was probably the best post I've read this entire thread, seriously.
To sum up the last 3 pages:
"3rd Party games don't sell on wii, look at X, Y and Z games"
"Nice try stupid HD fanboy, way to cherry pick and ignore A, B and C games that have sold X amounts"
I won't side with either this time around, but it's interesting that the Nintendo fanboys here have the cahones to call another person a fanboy and cherrypicker when they clearly do it themselves.
Even though I said routsou's was the best, doesn't necesarily mean I agree with him/her. I would imagine that The Conduit and Call of Duty 5 would have to sell at least 1.5x of what the 360/PS3 sells (talking cod5 here) for it to really change the tide and the wii would need a quick succession of multiple high selling 80%+ average games in order for developers to latch on and "see the light".
Big ask I know, but the reason why is, PS3/360 are relatively easy to port with each other, or at least relative to the Wii (THAT Trestres would be why those "HD fanboys" are combining them). I would imagine the reason why 3rd party dev's are reluctant is because the money they spend on securing 2 groups of console owners is a bigger safety net then relying on the Wii, that uptil this point, is a minefield for certain genre's.
Don't ask which genre's because there will obviously be a few exceptions to the rule in each, but they are just that, exceptions.
If there is anyone to blame for this, it is Nintendo. It's not 3rd party dev's who only put out mini-game collections. It's Nintendo. They start with the hugely popular Wii Sports (a mini-game collection) and continued with Wii-Play. Then they bring out their brand name mascots and fill-in most of the genre gaps.
Who are 3rd party devs going to compete with? Nintendo's mini-games that are cheap to copy and have no brand recognition other than "Wii something", or Nintendo's mascots/icons in their trademark genre for their Xth outing?
Sure you can name games like Lego X or Guitar Hero as huge sellers, but you're talking about yet another HUGE brandname VS Nintendo (means it stands a chance) and a game in a genre that Nintendo hasn't yet released a monster for yet.
3rd party's aren't stupid, as much as most of you would like to believe and would like to believe you can do a better job then them, they really aren't. They are playing the odds, they are releasing games that they believe cater to the demographic. Again, I'll use guitar hero, monster hit on all platforms, but the fact of the matter is most (not all) of the core gamers playing that game are on PS3/360 and most casuals would be playing it on a Wii. I'M NOT LABELLING WII CASUAL AND PS3/360 CORE, I'M JUST SAYING MOST WHO PLAY ON PS3/360 WOULD BE CORE AND ON WII WOULD BE WHERE MOST CASUALS WOULD PLAY IT.
That doesn't necessarily reflect the fact that a core 3rd party game can sell on the wii, more that it's appeal is so wide that it reaches most people. Ditto lego star wars. I'm not saying that's always the case, just telling those people spouting those 3 games in particular (GH and 2 lego games), that it appeals to a larger audience then say a MGS or Gears would and 3rd parties making those kind of games would know that already (which is why they don't go to the wii).
Basically (and you can ignore my entire post and read this to sum it up), it's not about Wii being Casual and 360/PS3 being core, it's about where the Casuals will most likely be and where the Core would most likely be and that's why we won't see a succession of many high profile established IP's for a while on the Wii. (maybe what routsou said will be the thing that changes the tide)







