| ToastyJaguar said:
yeah maybe but i'm looking at the million sellers on the Wii and only 13 out of 28 are developed by third parties. and most of those barely made a million. If you look at the PS3 or 360 it's like the exact oposite
|
And the survey says?
*BRRRRRRRRRRRRT!!*
MILLION SELLERS ON WII: 28
First/Second-Party Developed: 12
Third-Party Developed: 16 [SSBB, Mario Party 8, and Mario Strikers Charged were published by Nintendo, but developed by third parties]
Average Sales Numbers: 4.28 Million
MILLION SELLERS ON 360: 42
First/Second-Party Developed: 4
Third-Party Developed: 38
Average Sales Numbers: 2.26 Million
MILLION SELLERS ON PS3: 16
First/Second-Party Developed: 5
Third-Party Developed: 11
Average Sales Numbers: 2.20 Million
So, as you can see, the Wii has significantly more third-party million-sellers than the PS3. And, while the 360 beats the Wii in that department, that's more a testament to Microsoft's weakness in first-party development (and their success in attracting PC ports to the 360 platform) than any weakness on the Wii's or Nintendo's part. And finally, million sellers on the Wii actually sell much, much more than those on the HD consoles, on average.
You = fail.
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom







