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SHMUPGurus said:

Oh god, I can't believe I'm going to have to post an entire wall of text here, but here goes nothing.

What did Harmonix innovate on Rock Band 2 here, seriously? They took the same engine they've made since Guitar Hero 2 (hammer-on issues are still there, mostly), added a few extra ''bonus features'' and changed some bits on the UI, and it still got an higher score than most sequels would never be able to get (unless it contains the word Halo somewhere or something). Also, let's not forget that Harmonix are not even going to try to make the Wii version decent because of many controller restrictions, and apparently, they didn't even follow Nintendo's guideline for game accessories (remind me that it uses stupid USB ports, nothing to do with the remote). They even RECONSIDERED adding downloadable content on the Wii AFTER RedOctane/Neversoft said that they will include DLC for the Wii. How silly is that? Who's trying to bring the best content here? Did Harmonix really need a kick in the butt to do all this? I seriously think they are the selfish ''we like money'' type of developer when you scratch on the top of the whole situation here. I seriously got sick of their bullshit that they're giving to consumers, making it timed-exclusive and all as well (Europe players are getting screwed again...).

RedOctane/Neversoft, on the other hand, is having a COMPLETE change to their engine, creates a completely new guitar and drum kit (with 6 buttons). Sure, you might say it's ''copied'' and shit, but look at Harmonix trying to make their drum ''touch-sensitive'' right after that Guitar Hero: World Tour presentation this last E3, or other things like that (Beginner mode comes in mind as well). I have to say though, competition is a good thing in this market, and it seems to me that World Tour is trying to give us more of what we like here: A music editor that can double, even quadruple (and even give us the whole Rock Band 2 soundtrack while we're at it), the current number of songs available on the disk, the same Battle of the Bands style of multiplayer, some better controller-compatibility for Wii/360 (maybe PS3) owners at some extent (huge selling point here), NO TIMED-EXCLUSIVITY, etc. Too bad reviewers might not see it that way though, since it's not Harmonix. >_>

Harmonix might have recreated the whole genre, but never forget that without RedOctane, there wouldn't have been Guitar Hero in the first place. Harmonix doesn't seem to know where they want to go with all this rythm game genre. I have to admit though, I'll be playing Rock Band 2 one way or the other because my brother is getting both games anyway...! o_o

It appears that most of your ire seems directed towards their dealings with M$ and their treatment of the Wii version.  Both of those factors mean jack shit to me.  And why are you saying that Harmonix doesn't know where to go with the rythm game genre when GHWT is the one playing catch-up(of course they are going to change their engine, althought I doubt it was a complete rewrite, and in fact copy they have the exact same UI as RB).  Lets see how many offshoots from GHWT are released within a year...Metallica, another Aerosmith, etc.  Harmonix treats their customers(at least 360 customers, and those are the only ones I care about) very well with new DLC available every week.  I will have around 200 songs on Sunday to play on RB2.  I am going to get GHWT, but GH3 left a bad taste in my mouth.  The music generator is a great idea but not sure how good of an interface you can have when doing that sort of stuff on a console, and the lack of vocals is a sore spot as well.