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stof said:
leo-j said:
BenKenobi88 said:
9 gigs should be plenty for a game...I'm sure there's certain storage-packing games out there that might require more than 9, but currently, you should be able to make a AAA Game of the Year with 9 gigs, so who cares.

Wasnt the reason why gears of war was short is becuase of the disc capacity? And isnt one level in killzone 2 2gigs of data? Then you can only make 4 0r 5 levels...I think 9 gigs isnt enough, isnt dvd9 15gigs anyway?


 According to them, yes it does. But that doesn't mean the level had to take 2 gigs, only that's how the developers made it. With any system, the dev's work with what they've got. The blu-ray disk takes a lot of space, so why not use a lot of space? Resistence Fall of Man took far more space than a DVD9 could take, but most of that seemed to be padding and waisted space. The dev's of Oblivian said that they found the PS3 disc reading rates slow, but compensated by doubling a lot of code, so they used one strength of the system to over come a weakness. That sounds like what the PGR 4 dev's are doing too.

This doesn't mean there's no reason for extra space, it just means that a game that takes up that space isn't necessarily impossible on a system with less space at all.

 


So you can increase the loading speed of a game by using the extra disc space? Does it work for ram? Sorry just curious.



 

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