| mike_intellivision said: A few thoughts Sales of this game will top 5M -- 3M Japan, 1M Americas, 1M Others What is being missed is the cultural differences and marketing differences. This game obviously appeals to different sensibilities and different people than other "games." And that will help it sell. Also, the fact that it is a music experience without having to hit every note perfectly will help differentiate from the other five music games on the Wii -- DDR, Samba de Amigo, Guitar Hero, Rock Band, Guitar Revolution. As for NYANKS comment about frustration -- what frustrates people is when songs shut down halfway through GH because they didn't hit the right note enough or didn't know to hit the strum bar. This game will be fun for the pre-tween and the super-senior set. (IF you don't think there is money in kids music, http://en.wikipedia.org/wiki/They_Might_Be_Giants -- an alternative rock band that also records for Disney or the career arcs of Lisa Loeb, Dan Zanes, or Laurie Berkner. Children's music is actually much much better than when I was young -- it is real music rather than "John Jacob Jingleheimer Schmidt). Mike from Morgantown |
I know it will sell but I don't think kids should be so underrated. I mean, yes if something is too hard it can be annoying. But does you having no consequence in the game make it so much more enriching? I mean, you also feel good when you accomplish SOMETHING. You gotta know a lot of people are gonna be like "Okay, but what do I do?"
Edit - Well it seems there is some input. Doesn't change my opinion of the game, but at least I guess it is a game now.








