@ vlad )
How come you know Spore's editor "blows LBP out of the water" ? Did you play both games?
Btw you seem to totally dismiss, that LBPs editor has a very intuitive interface and combined with the abilities to use it with 4 people, to play the stages while you create them and to just have fun with each other (with the emotion system, with physics, with slapping, ...) while creating a stage makes it much less "work" and much more of a "game", which in my opinion is the great innovation LBP has.
The innovation is not that it has an editor, but that this editor is integrated in the game in a way that it's actually a game by itself to use this editor.
And that is exactly the point why hardcores and casuals alike will love this game.







