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BenKenobi88 said:
You guys all make valid points, but you can't just ignore the piracy issue. From a company's standpoint, should you just completely open up your game to pirates?

I know the Sins of a Solar Empire people did it, and their game sold well I believe.

I'm not saying developers should do the same, but it could work...is this what you all think they should do? This kind of DRM is crap, but shouldn't there be some protection? This is not like using a car 3 times or a book 3 times...you can't download a car off the internet like so many people download games these days.

 

Valid point, but pirates will crack it no matter what, and it only takes 1 release and it will be up on every torrent server afterwards. The protection should be against the common man who can make copies but not crack worth a damn. Most DRMs are going overboard on DRM, way past simple copy protection and try to hit the pirates. That simply won't happen.

 

As an exmple of a DRM free game, UT2004 rocked in sales, given its demographic. You didn't even need the CD to play.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835