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Sqrl said:

Your post tells me you don't realise what is involved in upping production.


Your posts tell me that you haven't the faintest clue, either.

Go flip your Wii over (if you have one). You'll notice the words "Made in China" on the bottom of it.

Do you have any idea how easy it is to get manufacturing done in China?

"The country already produces 50% of the world’s cameras, 30% of air conditioners and televisions, 25% of washing machines, and 20% of refrigerators. One private Chinese company manufactures 40% of all microwave ovens sold in Europe. The city of Wenzhou in Eastern China produces 70% of the world's metal cigarette lighters." source: http://www.jimpinto.com/writings/chinasyndrome.html

Again, what's the excuse here? Nintendo is making Wiis in China, not Japan, and China is a manufacturing powerhouse. The country's income is comprised primarily of exports and manufacturing. If Nintendo builds/hires too many factories, they can be converted to manufacture other goods because that's how the manufacturing market works. You don't build your own factories, you buy/lease them as they're needed.

Bottom line, Nintendo is in no danger of grabbing up too many factories when they're doing so in the LAND of factories. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks