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Yakuzaice said:
bdbdbd said:
@Yakuzaice: Let's put it this way: You have two kinds of toys; ones that are either loud or very loud and they sound horrible. The piano in first video is one of the best cheap toys available, it has decent volume control, it doesn't sound that bad, but it breaks down easilly. And it's priced somewhere above 50€.
The other type of toys are toys that have good volume controls, sounds nice, but they cost a lot (closer to 200€).
Removing batteries is the same as not buying the toy at all. It's not going to intrest the kid anymore.

As for randomly mashing the piano while music plays, is excactly how kids play the toy pianos. They like to "play along".
Look, the idea of "not having specific goals" in Wii Music, is at the same time the idea of playing the songs in your own way. I've already compared it to Guitar Hero, which is basically a rhythm game based on timing, that you can play only in one way. In games like Guitar Hero, you can only "fail" or "succeed", but you can't control how you play it, while this isn't the case with Wii Music, you can't fail or succeed, but you can only play it your own way. Play a random riff in Guitar Hero and tell what it sounded like and you notice the difference.

I'm not sure what prices are like in Europe, but in the US if you are spending almost $300 on a keyboard it is definitely not a "toy". It isn't going to be the best, but I'd say it would be pretty good, especially for a child. Even for 50 Euros you could buy a fairly cheap keyboard that should still sound decent. I'm sure the ones marketed as toys have more of a mark-up, but if I was spending that much, I would just go for the real thing.

Like I have said, if the child is just going to "play along", they don't need a Wii or Wii Music to do that. Just drum your fingers on a table and listen to a cd. This gives the kid even more freedom to "play it [their] own way". Hell, they don't even need to mimic the instrument. They could just roll on the ground, and little Timmy would still play it in his own special way.

 

 

 

From your comments it sounds like you think the song moves at a normal pace, but doesn't play notes unless you move. It's not like Guitar Hero where you have to time your movements with the song. It plays the note when you move. So if you flail around it'll play the song really fast, and if you barely move it'll play really slow.

Other rhythm games basically require you to learn an exact movement. Since the button sequences never change, your fingers will always move in the same patterns when you replay a song. They use very mechanical movements where Wii Music is much more spontaneous. It lets you play with the song itself rather than play alongside of it. I'm still cautious, but I don't feel quite as worried as I did before.