| Deneidez said: You're blaming "the consoles" for a problem that's the result of companies deciding to pander to a wider audience. In other words, you're blaming game companies for wanting to make money instead of cater to your "hardcore" tastes. Bravo
Blaming consoles? Read my text again. All I wrote was about dumbing down games and how you must dumb down games when you go down(yes down) from PC to any console. Can you give an example where games have gone another way around(not dumbed down) or series that have been dumbed down when they have been ported from consoles to PC(lol! :D). Besides, simplifying != "dumbing down." In some cases - Deus Ex, for example - it did result in a dumbed-down game, but that was caused by Eidos going, "oh hey, that Halo game sold more than the first Deus Ex. People must love straight FPS's, so let's remove all of that RPG crap." Same thing happened with Rainbow Six.
Simplifying is dumbing down. Simplifying is happening all the time and only graphics seem to improve. Morrowind/Oblivion: I fail to see how Morrowind was "dumbed down" fron Daggerfall. Or, for that matter, how Daggerfall was any better than Morrowind at all. Have you ever even played Daggerfall? That game was a buggy piece of crap. Also, re the Oblivion compass, you must love wandering around aimlessly and getting lost all the time.
That compass thing kills immersion quite nicely and yes I would prefer buggy game over (over)simplified game. What is the point of large world to wander around, if you can't get lost or have only one way to go? :) (Btw, how you can handle real world when theres no nanny to hold your hand and showing the way all the time?) [...] |
1. You're blaming consoles for the fact that it got dumbed down. What I believe he's saying is, "How can you be so sure that they didn't dumb it down to try to go for a bigger audience, which merely happens to also be the reason they went to consoles?"
As for your question, how many console series have moved onto PC at all? It's a serious question, I don't know. Once that is established we can look for ones that were dumbed down. Simple ports (like FF7 PC) don't count.
2. Kills immersion? If I were wandering around in the wilderness I would sure as hell be bringing a compass and map and checking my compass constantly to verify my direction!
Now I have not played Daggerfall or even Morrowind so I guess I'm one of the players you hate, but I really don't see the harm in having a compass do what anybody could figure out except it would take longer to do manually. This makes it merely a time-saving device and not any kind of "easy mode" unless I am forgetting something, which I may be as I have not played the game much in some time.
Maybe getting completely lost is fun for you. I'm not being sarcastic, I know a guy who would probably consider it entertaining if he didn't have to be anywhere soon. But not for me. Not for most people, I bet. So why not let those who want to know their bearings have the ability to do so? You don't complain about having the quest log, just in case you get so distracted dicking around that you forget what you were supposed to be doing, do you? That's happened to me a few times.
As for fast travel, well, no one's forcing you to use it. In fact, I'm pretty sure I've never used it. So anyone complaining about that is an elitist plain and simple.
3. and 4. Haven't played Civ or Fallout enough to comment.
Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.
"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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The old smileys:
; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for
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I have the most epic death scene ever in VGChartz Mafia. Thanks WordsofWisdom!







