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Phalanx said:
dude, as far as I can tell, that's just middleware for character animation. It has nothing to do with rendering, shaders, texturing, etc that make dx10 so powerful.

Please don't link to myspace, it's hard on the eyes...

Exactly, this has nothing to do with graphics APIs. It's an animation SDK which is always done in CPU (bar anyone using a Physix card, which even then, it is only the physics part, not other motions).