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thekitchensink said:

Number of players means nothing--the first Gears' multiplayer beat the pants off the first Resistance, when it had 8 players to R1's 40.

I say Gears 2, because I like its' premise of intimate battles where every single team member's life is vital--in the main game mode, if you die, your 5-man team is one man short until the next round.

Also, although this isn't a knock against Resistance itself, people actually talk on Xbox Live. When I play on PSN, it seems like a headset is more of a peripheral than an expected piece of the online experience. I guess it's because Microsoft includes a headset with the 360, but it really does make team-based games like this more fun.

Edit: It must be said that I'm not knocking Resistance 2 (I don't even know that much about it), I just prefer Gears' general play style.  The coop looks pretty great, though.

Question though: Do we know how many players R2 supports for coop on splitscreen?

That's highly debatable- is it just in your opinion?

btw most people I play with in the beta have mics. The game uses a squad system so I guess you could say there is organized chaos. All those arguments that say the game is too crazy are flat-out false.

 



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