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Spectrumglr said:
HappySqurriel said:
 

There is also the other thing that Gears of War demonstrates, you can have a highly anticipated, high quality game released on your system that is well marketed and sells amazingly well and yet doesn't cause sales to skyrocket ... There has only been a handful of games released since the SNES days that have sold more copies than Gears of War but that didn't mean that the XBox 360 received a huge sales boost.


i wouldn't say that...X360 sales last christmas holiday have beeen huge, much higher than during it's first christmas...if GoW wasn't a system seller tell me what is a system seller.

 

and BTW even if GoW wasn't a system seller (let's consider for a moment) i don't think this thing makes much of a difference from a dev point of view...when you sell 5 millions copies you are happy and willing to make a sequel.


I think the point is that the whole idea of a single "system-seller" is overrated. Whenever a big release comes out, we generally see a big spike in HW sales that dissipates before the month is out, returning to equilibrium. They're temporary events. As far as game libraries go, you need a large catalog of varied and quality games to see permanent boosts.