Riachu said:
Anyone can tell from the texture quality of NMH that it was a low budget game
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Actually, the textures are the cheapest thing, art wise, to make for a game. Its all just photoshopping in layers and UV mapping =) Models and animations are where people usually cut corners to save money =)
@OP - All depends on how much hype builds up for the game before it launches. I can see Conduit doing well as long as it gets an 8 or better review rating. Madworld will appeal to people who like different art styles and people who like gore games, but that can still be a fairly large audience.







