| Kenology said: Customizable HUD sounds like a really cool feature. But I wonder what they'd need WiiMotionPlus for in an FPS!? I could see where it would benefit the sword fighting segments of Red Steel, but for standard running and gunning... Does HVS have something up its sleeve? |
Yeah, I don't get it either. Maybe for pistol-whipping melee attacks. Maybe they've decided to include some kind of kickass melee weapon. I would think that such functionality would be very doable without WMP, but why not increase responsiveness by adding WMP support for those who have the add-on?
@ Exblackman
I don't think that necesssarily follows. HVC was already interested in implementing voice before WiiSpeak was announced. Since their PR team is the same bunch of guys as their dev team, when WiiSpeak was announced they could simply say that they intend to support voice and get to work on it without dancing around the issue and saying they'll have to ask somebody else in the company.
As for WMP support, they may already have licensed NaturalMotion middleware for their game and adding in their latest tools for WMP support takes little effort. I'm not sure where you're getting that 9 month number from, the middleware is already available.
I'm not ruling out that Nintendo will be their publisher, I just don't think that your evidence supports this claim.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







