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Grampy said:
The revenue chart was just a point of departure that raised the question that was the main point. Why are these games so short lived. It would be easy to update their revenue , just add their first month sales and you would be close because there isn'tmuch after that, the question is why.

I understand. I just meant that there was plenty of other good stuff to sort through in addition to that chart. Sorry if it sounded like I was trying to hijack the thread, though.