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The following chart is on the assumption that a game isn't an excessively hyped or of a ridiculously high-budget. If indeed so, Marginal success begins at 3 Million (This is for games such as Halo 3 or GTA 4). These represent lifetime sales.


1 Million -- Marginal success
3 Million -- Moderate success
5 Million -- Strong success
7 Million -- *Huge success
10 Million -- *Blockbuster success
15 Million -- Epic success
20 Million+ -- Legendary success

*Pissy semantic tirade may allow these two classes to switch places