Yakuzaice said:
Soriku said:
Riachu said:
tombi123 said: The problem is, not many of the games are going to be big sellers. It is a shame, but artistic style can actually restrict how much a game sells. Look at Okami, if it had realistic graphics I am sure it would have sold a lot better.
By the way, what game is the 3rd and 4th screenshot from? It looks fantastic. |
A lot of those artistic games don't sell because of marketing or lack thereof. Why is realism a big deal for these gamers?
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I think a lot of it is due to that realistic games require a big budget so why make a game with a large budget but in the end not advertise it?
For artistic games they don't cost much to make, and hence why they don't market them very well when they can make a profit without much struggle most of the time.
But what I think is these companies should advertise these games well (as long as they're a large company. If they're a small company I understand, but larger companies have NO excuse to not market these games) just so they make enough profit...and then some.
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Why do you think having good art direction magically makes a game cheaper? Not to mention something can be "realistic" and still have a distinct style.
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Because more often than not, artistic games lack the texture detail that realistic games have. Ever played Shadow of the Colossus? Great art design but low on the texture side