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Soriku said:
Riachu said:
tombi123 said:
The problem is, not many of the games are going to be big sellers. It is a shame, but artistic style can actually restrict how much a game sells. Look at Okami, if it had realistic graphics I am sure it would have sold a lot better.

By the way, what game is the 3rd and 4th screenshot from? It looks fantastic.

 

A lot of those artistic games don't sell because of marketing or lack thereof. Why is realism a big deal for these gamers?

 

I think a lot of it is due to that realistic games require a big budget so why make a game with a large budget but in the end not advertise it?

For artistic games they don't cost much to make, and hence why they don't market them very well when they can make a profit without much struggle most of the time.

But what I think is these companies should advertise these games well (as long as they're a large company. If they're a small company I understand, but larger companies have NO excuse to not market these games) just so they make enough profit...and then some.

Atlus and NIS America have a good excuse for not advertising their games but Capcom dropped the ball when they didn't market Okami and let the game sell poorly.  Therefore, a lack of Okami 2 is at the fault of Capcom, not gamers.  They could learn a lot from Sony as they made a marketing campaign for Shadow of the Colossus and that sold quite well(even though many though it deserved even better sales).