RolStoppable said:
The biggest issue are the collectibles, as annoying as if SMRPG were a Square game... I generally always look up gamefaqs after beating games and what I read about SMRPG wasn't pleasant. Invisible item boxes, 100 super jumps and win "look the other way" 100 times are simply stupid sidequests. Regarding the gameplay I found the difficulty to be quite unbalanced at times. A lot of bosses are easy, others have randomness to them and were pretty tough. The battle system also lacks depth, because each character is limited to a handful of attacks. The minigames in the game are typical Square, some of them you just wish they wouldn't exist and the acceptable ones are also only good for at most two or three times. The graphics are nice, but sometimes it's unclear where exactly in space a certain platform is, making some jumps frustrating. Overall, SMRPG is a pretty basic RPG without any real surprises. Worst of all, Bowser doesn't burn in a river of lava at the end of the game. |
Well I agree with almost every point. I missed one early invisible item box and guess what? In SE games if you miss a item early in the game you will only realize it was a miss forever item once you are 25+ hours in it. So I got a file with everything but a invisible item box. I also hate those minigames in SE games because most of them are unpolished, hard and pointless. Usually they require an absurd mix of luck and quick reflexes for lame rewards (or an useless item you need to make a complete file).
The platforming isn`t that accurate I agree. But overall I enjoyed the game a lot. Timing your attacks for critical hits is better than mashing X or A while you read a book (like in most RPGs). The plot was light hearted and silly like every Mario game (I love this also). The dialogue was interesting and funny (I love those visual jokes). For me it was a fresh approach (at the time) on the not so diverse RPG genre.
I would take SMRPG over any turn based RPG released in the last decade (save for DQ8).
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."







