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This brings me some serious Deja Vu.

looks like I'm about to get shivved xD

Definatly the Original. I got it Christmas of '87 and it was the first game I owned as well as the first game I beat (before my 5th Birthday!). To me the sense of exploration has been unmatched by any of the following in the series.

The newer games are much to constrictive. I can't stand these new games where you can't advance until this that and the other are completed.
Wind Waker seemed to me to be the epitome of "this item is only desined for this type of progression" rather than in the original where you could find real secrets and "secrets to everybody" /LOL with the torch and bombs. You could bomb bosses and other chars and find a variety of ways to do things. I HATE it in these new "EPIC" Mario/Zelda/Metroid (as well asz other 3rd party franchises) where its all a very mandated/scripted style play. In My Opinion Nintendo has yeat to touch their '80s playstyle and it looks like they never will.

btw.

2. Link to the Past

3. Zelda II : Adventures of Link (I admired the fact they tried something new)

HM. Twilight Princess (a let less chore driven than previous installments, but why did they change the music for KaKaRiKo Village /cry)



"Let justice be done though the heavens fall." - Jim Garrison

"Ask not your horse, if ye should ride into battle" - myself