Another glowing review just hit(8.5/10) from driverheaven, which said this:
Initially I found the experience rather shallow and mundane, however after a few hours you begin to realise that the characters are actually quite well rounded and there is a certain amount of depth to the background story. I am a sucker for a good story, especially if it enhances a connection with the characters you are controlling.
I'll add it to my review thread in one last final update whenever the gametrailers review hits.
Anyway, yes, this game is LONG. Anyone who bought it and caught a bad first impression, keep playing. I promise you, the game has a great plan for pacing, which usually entails a quick start in the first couple of hours, drop, then a buildup till the end.
It's really long. It's not gonna show you many secrets in the first 10 hours. It's like season one of Bleach. The story and gameplay get really, really, like AAA good.
I mean, if you think you're loving it in the first 2 hours....just wait. This game is gonna blow you away.
If you hate it in the first two hours, beat it anyway. You'll probably end up still liking it a lot.
I've shown a lot of people Tales of Symphonia, and it always works out one of two ways.
The either beat it, and love it, and talk about it all the time..or they get 4 or 5 hours into it, and quit. If you stick with this game, I'm telling you, you might end up with an underground game that you really cherish far more than the AAA of the moment, when all is said and done. There are so many badass Gamecube games, that Tales of Symphonia just beats the ass off of, imo. Last gen, naming my top rpgs, I go FFX, FFXII, Symphonia, Path of Radiance, Disgaea, Persona 3. According to reviewers, Vesperia is everything Symphonia was, but better? Oh hell yeah. Bought. Give her time. She'll grow on ya.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.







