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BIZ: How large have your teams been for the Gears of War games?

TS: Gears of War 1 and 2 we started out with a relatively small team of about 35 people. In the last six months we ramped up to almost the entire company focusing on and improving the game. We had 60 people the first time around and we'll have over 80 for Gears 2 because we've grown quite a bit and have a lot more resources to apply to the game.

Full interview here.

http://www.gamedaily.com/games/gears-of-war-2/xbox-360/game-news/epics-tim-sweeney-talks-unreal-engine-3-gears-of-war-2-at-nvision-08