Louie said:
Honestly: I hope they are wrong. I was clearly hoping the game would get 90%+...
tThere are less than four bottles they said so 3 of them is the maximum. I´m not even sure if there are any bottles in the game. But look at it that way: Even if there are as many sidequests as in previous Zelda titles, just without the heartpieces that would be much less. There are about 40+ heartpieces in every Zelda game, so 40 sidequests are missing in this one... But I really have to defend their SCL anticipations: 4,5 Stars means the game should get 85% +/- 5%... that seems to be reasonable. |
You seem to be relating this game to games like Wind Waker, OoT, Majora's Mask, and Twilight Princess, but it's really closer to A Link to the Past and Minish Cap. It's a 2D Zelda in 3D form, and from what I understand there is far more content in this game than any of the previous 2D Zeldas. Maybe N-Zone was expecting a 3D adventure along those lines and wound up playing something completely different.
Oh, and note as I said above that there are actually 16 islands in the game. I'm being told now that there ARE heart containers, just not pieces. So rather than get 4 pieces to 1 heart container you find full heart containers instead. Obviously this means there won't be as many sidequests based around that in specific, but there are some. I really don't understand their statements about this game. Like I said it completely contradicts everything I have heard.
Edit: and that doesn't mean 40 less sidequests, it just means that sidequest content was shifted to other objectives, rather than heart piece gathering.








