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The Wii represents change in the system, and like all change there will be people/companies where the change is a positive, people/companies where the change is negative, and people/companies where the change is mixed or neutral. With this in mind:

  • The people/companies who see this change as a negative tend to be far more vocal that people/companies who see this change as neutral, mixed or positive.
  • Negative comments from a well known person/company (generally) make for more 'better' news, and are thus reported far more often by far more news sources.
  • Biased people (fanboys, bloggers, etc.) are far more likely to talk about why a system they dislike is bad than to talk about why the system they like is good, and this means that negative comments tend to survive longer on web forums/blog posts than positive comments.

Now, the change the Wii brings is fairly negative for some companies like Epic, id, Tose and (pretty much) every major company who has a financial interest in other companies having difficulties pushing the limits of graphical technology; the change the Wii brings is fairly positive for small(er) publishers and developers, or publishers and developers who are struggling, like Majesco, High Voltage, and Sega who can thrive on smaller development but would go bankrupt on the HD systems; and is a mixed or neutral for companies who can adequately adjust to most market conditions, like EA or Capcom.