MikeB said:
360`s ATI could do 500 million triangles per second,while ps3`s 7800 GTX could only do half of that - 250 million No matter what is being claimed on the internet the evidence of the PS3 being able to trash the 360 in this regard is already out there. For example Gran Turismo 5 Prologue, ~200,000 polygons per car at 60 FPS, 16 of them on track at once. That's about 4 times the amount of polygons a car in Forza 2 is made of with half theamount of cars on screen.[/quote]
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As the X360 can thrash the PS3 according to the game you play
X360 games like Alan Wake or Splinter Cell Conviction are expected to look better and with more advanced features from God of War 3 or MGS4
It has also to do with the Game engine and not just the Hardware
Splinter Cell: Conviction isn't the only next-gen title to utilise the crowd as part of the gameplay, it's something that Assassin's Creed is also be using but in Conviction it will be made in a more advanced way as every member of the crowd will have a more unique AI and the crowd will be more useful in more ways that it was in Assasins Greed
The crowd system of SC:Conviction will also be available in the Multiplayer gaming !!!!







