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@CAL: Not really, I don't expect every single game to be innovative, and if dev's strived towards that as a main objective, the other points would suffer effectively making games boring and ugly (a little roughly formulated).
I've played quite a few games that were innovative, sadly though, most of them just weren't fun or looked mediocre or has bad sfx or a poor score, fiddly interfcae and what have you.
No, I'll stand by my list, so long as the games take small steps in positive directions now and then when it comes to innovation I'll take gorgeous, well playing, good sounding games any day over fud with no goal save for being "fresh".
Of course, there are games that have all points in abundance, but those games only come around every three blue moons I'm afraid.