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CGI-Quality said:
S.T.A.G.E. said:

This isn't telling me anything that I didn't already know. All the systems will have their power spots. There was no myth that the PS3 didn't have any exclusives. The problem was that they lost some of their most important 3rd party games. This is why Sony had to focus more on 1st and 2nd party games.

 

Actually the reason that they lost so much 3rd party support had to do with them only focusing on their 1st party, understand this Sony has already stated that they would rather focus on their 1st party then to dwell on the past (i.e. Final Fantasy, Devil May Cry etc.) and also consider that the PS3 is the hardest to program for another reason some developers jumped ship

 

 

Wrong. 360 had the larger installed base with the year head start. 3rd party developers decided to make multiplat games on the 360, because of the solid installed base including the amount of installed base made purchases to one system per purchase. After Sony lost alot of 3rd party exclusives Sony vowed to focus more on 1st and 2nd party titles. You have your timing incorrect. The programming was one of the last reasons developers decided anything. Developers know full well that you can make a game with equal graphics to the PS3 on the 360 with a much lower budget and much less work and it takes up less memory.

Sony learn what it was like to see themselves bleed after having dominant market share last gen after losing some of their most prized 3rd party franchises. Microsoft found their weakness and so they had to change their gameplan. It's about damn time. They were too dependant on 3rd party games.