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@cOrd: The demand for "some games needing a story, while some don't", is for the time consuming games. It's hard to keep yourself motivated, when there's no particular reason to keep going. Without the motivation from the game itself, the games purpose loses its meaning. Of course, "story" doesn't limit itself into a CGI every ten minutes, where your Shadow of Colossus -example worked really well.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.