chenguo4 said:
Well, by that argument, a game wiht shitty music is worse than a game with no sound. Look, I understand there are games that dont need story - Tetris, Minesweeper, etc. But in regards to action/adventure games that Nintendo seems to specialize in, where a certain quest is involved, I'd like more than a nominal explanation of why I'm going on this quest. And I also disagree that a story takes games away from their cores... A good story should be a part of the game's core, no matter the genre. Well, once again, except like Tetris. |
Erh... this is true...
if you're able to bear with an horrible music during hours, good for you. But 99% of the population won't have your patience, and will simply turn off the speakers.
The same can be said about stories.







