MikeB on 25 August 2008
@ Deneidez
I do know that PS3 can do physics simulations quite nicely, but still if everything is already used you cannot use it for anything anymore even if it wouldn't be a much burden.
No current game comes close to tapping the PS3's full potential, that's what programmers will tell you.
Well, you do it all the time, because you really don't have anything else.
What do you mean? Killzone 2 has been played by the gaming press at its current state just like Motorstorm 2, Resistance 2, etc. We have Uncharted: Drake's Fortune, Metal Gear Solid 4, Ratchet & Clank: Tools of Destruction as eye popping games out on the PS3 already. Developers already confirmed the Resistance 2 teaser and Heavy Rain to be running in realtime in the footage.
And here we go again. "Madden 2009 is going to be good on PS3..." , Uhm... When you can't use real examples wish for better results in the future and use them sometimes as a facts? :)
The game has been released.
Can you compare tetris and crysis?
To some extend yes, Crysis is obviously a far more demanding game.
You really can't use efficient programming techniques on PS3, sorry. Its usually only C or asm with SPUs
Every programmer knows programming in assembler will yield by far the best performance efficiency and memory footprint. It just requires more knowledge of the underlying hardware. Developing for the PS3 is much easier than was the case for the PS2, you will get to see more amazing results.







