talkingparrot said:
Obviously the insane amount of customization, the youtube of gaming, a level form of co-op never been done before, and machinima aspects have all been done before. |
I understand what you're saying, but you only speak from a gamers perspective and not the casual. Here are some problems or as I like to put it, "the glitch in the matrix":
1) Too much customization for a platform game. How is this game supposed to lure casual gamers who just want a quick fix if they have to customize so many things?
2) The dev's say that the game can mainly be enjoyed at it's height when you're with friends.
3) I have yet to hear about the storyline. Platformers need a good storyline no matter how cheesy or simple it might be. This will inspire the dev's as well in the levels that they make.
4) The dev's already admitted that this game will have nothing to do with pre-scripted gameplay. Thats also a minus for gamers who just want a platform quick fix. In other words, this will pretty much be a platformer/Sims type game at the heart.
5) I'm all for creativity, but if i'm doing that, i'd rather make the game from scratch myself. I love customizing my character in games and all, but this is a stretch when I have stuff to do. At the heart of it, I don't believe in the slightest that this game is a draw for casual gamers, but in the end more so for hardcore gamers who want another platformer to try on for size, that might add a little bit of time consuming challenge.







