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I read an excellent article on gamespy that details the multiplayer.  It sounds like they are putting a lot of effort into the online side of the game. 

http://ps3.gamespy.com/playstation-3/killzone-next-gen/902331p1.html

  • The progression system includes 12 ranks with 46 ribbons/medals to earn.  Player abilities progress with rank.
  • Badge/Role system includes a major and minor role that you can mix.  Each badge/role includes a major and minor ability.  Each player selects one major and one minor ability per play.  (It has been mentioned in other articles that you can change badges during respawns.  You don't need to wait until the end of the game to change your class.
  • The Tactician's primary role is the creation of new spawn points on the map.
  • Ships with 8 maps w/ up to 32 players per map.
  • Multiple missions can be setup per game that allows the games to progress without an intermission. 
  • While respawn you can view spawn points via a security style camera.
  • Each game can include up to 8 4 person squads.  Each squad includes a squad leader.  You can respawn on the squad leader.  Each squad is given its own voice communication channel.
  • Extensive clan support, killzone.com website integration, stat tracking, and leaderboards.
  • The author was impressed by the graphics, but did note frame issues during larger battles.

 



Thanks for the input, Jeff.