iclim4 said:
wait... adding extra areas in an already existing city on a console?. |
Remember the first GTAIII? You had to pass certain missions before the bridge was "fixed" (read: unlocked) and another part of the city would open.
Rockstar could simply have a few of these areas on the main map, and when you purchase that map/installment/episode/whatever they call it, *poof* - that area is unlocked.
Subsequent maps can also have these locked areas so episodic content could be created with virtually no limitations.