| Soriku said:
|
You LOOOOOVE artistic games? That's funny. I thought you loved RPGs. 
Ok here's my stance. I won't take up too much time in this wonderful 6 page thread of throat tearing.
1. Mike Capp is an asshole. This is a general statement and can be something one uses for anytime he opens his mouth. It is the way he approaches statements that makes him so.
2. Mike knows he's being an asshole, and it's a brilliant move on his part. Mike doesn't really believe everything he says. Trashing the Wii is part of the bigger picture, building Unreal Engine 3 clientele, something the Wii is not a part of. Epic is working on UE4 also, which is probably going to be a real powerhouse. If the next consoles aren't powerful enough to handle it, Epic will be stuck with licensing it out to PCs, bringing in less profits.
3. Unreal Tournament III and Gears of War 1 + 2 are there to show off the engine. This is why the Wii isn't getting an Epic game. They have no need to show off the Unreal Engine 2.5 any longer. Developers licensing it out for the Wii are in miniscule numbers, and aren't likely to jump off the charts if Epic creates a showpiece for it. That ship has sailed and Epic has moved on. The licensee that is attempting to port the engine has a good chance they will not succeed. It's a pipe dream Epic did not want to engage in themselves, so obviously it won't be the easiest process to port it.
4. I don't know what Mike Capp was talking about in regards to Wii demographics, but I know Epic games would probably be lackluster on the Wii. The problem is, the true strength of Epic's games are also the biggest weakness of the Wii. I'm not talking about graphics either.








