When it comes to creativity in industry... thats why @nicklebackro
Without Sega on Nintendo's back and Atari sueing the hell out of them and finally the looming gloom of a PC come back, a lot more would of been achieved, when you have an innovator as a market leader, as long as they continue to be innovative then a monopoly would be fine by me.
Anyway, the SNES's only chance from NES was a more complicated controller and colors, the distinction between it and the Genesis were in Software as far as the market goes, looking at the PS3 versus the Xbox360 you will see the same issue, should Nintendo had innovated like the originally planned then SNES would have been a place for adults and older profressionals as well as children and teenagers, instead they were too preoccupied with having a software advantage over Sega.
Back then the next logical step would have been the wiimote as that's actually what many American gamers at that time wanted, it would of been Nintendo that would first supply it, however it was too little too late as thier two attempts failed, I'm not going to be suprised when the next handheld is the virtual boy revisited, with a new method to control the game or even see it.
But Nintendo's ambition or at least NoJ was to bring interconnectivity to all SNES's, Sega was the first to pull it off in a way but they did it the only way they knew how, through software, after all they may have been a hardware company but they always functioned like a software company, that's the reason for thier numerous and laughed at ammount of sku's between genesis and dreamcast.
Power Glove, Zapper, Bongo, Virtual boy and a few more were examples of where Nintendo intended on taking the console world.
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:









