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CAL4M1TY said:
Bobo012893 said:Killzone 2:

 

  First-person cover system (never before done in a FPS) - There's a reason it has never been done before, a cover system that goes into first person would mean that every hit you take is either a direct headshot or the hands. It's also a little un-necessary because it has the same effect in MP as tilt in CoD4 has OR going from lying down to crouching behind an object (except now you've got the system forcing you to push a button to un-attach yourself from the object).


 

 

This I will disagree with, the basic idea of a the pop-up cover system is basically the same idea as most gamers who have always used cover in games like Counter Strike, Half-Life, Halo, Battlefield, Unreal Tournament, etc. Basically it added to the basic idea of crouch next to object, pop-up, shoot, crouch again. Its the same thing but added the ability to aim at targets a certain way over the barrier without really having to stick your neck out completely.

I for one find it a better system then the crap Gears, R6V, and several others uses.



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